Quick Guard
Fighting 
Quick Guard
| Type | Fighting |
|---|---|
| Cat. | |
| AP | 15 (24) |
Quick Guard protects the user's team from all increased priority moves (such as Extreme Speed or Bullet Punch), for the duration of the turn. It has priority +3 so will activate before most other moves.
Dmg.
All—
Acc.
All—
Learned by (61)
PoisonFlying
PoisonFlying
Fighting
Fighting
Fighting
Fighting
BugFlying
PoisonFlying
Normal
BugSteel
Fighting
Grass
Grass
Grass
NormalFlying
NormalFlying
FightingPsychic
FightingPsychic
Normal
Fire
FireFighting
FireFighting
Normal
Fighting
FightingSteel
PoisonFighting
PoisonFighting
PsychicFighting
Fighting
DarkFighting
DarkFighting
RockFlying
RockFlying
BugSteel
Fighting
Fighting
DarkSteel
DarkSteel
SteelFighting
RockFighting
GrassFighting
WaterFighting
Grass
Grass
GrassFighting
NormalFlying
FireFlying
FireFlying
Fighting
FightingDark
Psychic
FightingFlying
Rock
Fighting
BugFighting
Electric
Dark
Dark
DarkNormal
Fighting
Fairy