Hypno – Attacken
Generation VIII
Generation VII
Generation VI
Generation V
Generation IV
Generation III
Generation II
Generation I
Generation VIII
Durch Levelaufstieg
| Lv. | Aktion | Typ | Stärke | Kat. | Gen. | AP |
|---|---|---|---|---|---|---|
| 1 | Aussetzer SDLP | Normal | — | 100% | 20 | |
| 1 | Konfusion SDLP | Psycho | 50 | 100% | 25 | |
| 1 | Hypnose SDLP | Psycho | — | 60% | 20 | |
| 1 | Pfund SDLP | Normal | 40 | 100% | 35 | |
| 1 | Wechseldich SDLP | Unlicht | — | 100% | 10 | |
| 1 | Ränkeschmied SDLP | Unlicht | — | — | 20 | |
| 1 | Seher SDLP | Psycho | 120 | 100% | 15 | |
| 5 | Aussetzer SDLP | Normal | — | 100% | 20 | |
| 9 | Konfusion SDLP | Psycho | 50 | 100% | 25 | |
| 13 | Kopfnuss SDLP | Normal | 70 | 100% | 15 | |
| 17 | Giftwolke SDLP | Gift | — | 90% | 40 | |
| 21 | Hypnose SDLP | Psycho | — | 60% | 20 | |
| 25 | Psystrahl SDLP | Psycho | 65 | 100% | 20 | |
| 29 | Willensleser SDLP | Normal | — | — | 5 | |
| 33 | Psycho-Plus SDLP | Normal | — | — | 10 | |
| 37 | Hypnose SDLP | Psycho | — | 60% | 20 | |
| 41 | Zen-Kopfstoß SDLP | Psycho | 80 | 90% | 15 | |
| 45 | Angeberei SDLP | Normal | — | 85% | 15 | |
| 49 | Psychokinese SDLP | Psycho | 90 | 100% | 10 | |
| 53 | Ränkeschmied SDLP | Unlicht | — | — | 20 | |
| 57 | Psychoschock SDLP | Psycho | 80 | 100% | 10 | |
| 61 | Seher SDLP | Psycho | 120 | 100% | 15 |
Durch TM/VM/TP
| Item | Aktion | Typ | Stärke | Kat. | Gen. | AP |
|---|---|---|---|---|---|---|
| TM01 | Power-Punch SDLP | Kampf | 150 | 100% | 20 | |
| TM04 | Gedankengut SDLP | Psycho | — | — | 20 | |
| TM11 | Sonnentag SDLP | Feuer | — | — | 5 | |
| TM12 | Verhöhner SDLP | Unlicht | — | 100% | 20 | |
| TM15 | Hyperstrahl SDLP | Normal | 150 | 90% | 5 | |
| TM16 | Lichtschild SDLP | Psycho | — | — | 30 | |
| TM17 | Schutzschild SDLP | Normal | — | — | 10 | |
| TM18 | Regentanz SDLP | Wasser | — | — | 5 | |
| TM20 | Bodyguard SDLP | Normal | — | — | 25 | |
| TM21 | Zauberschein SDLP | Fee | 80 | 100% | 10 | |
| TM27 | Fußtritt SDLP | Kampf | 65 | 100% | 20 | |
| TM29 | Psychokinese SDLP | Psycho | 90 | 100% | 10 | |
| TM30 | Spukball SDLP | Geist | 80 | 100% | 15 | |
| TM31 | Durchbruch SDLP | Kampf | 75 | 100% | 15 | |
| TM32 | Doppelteam SDLP | Normal | — | — | 15 | |
| TM33 | Reflektor SDLP | Psycho | — | — | 20 | |
| TM41 | Folterknecht SDLP | Unlicht | — | 100% | 15 | |
| TM42 | Fassade SDLP | Normal | 70 | 100% | 20 | |
| TM44 | Erholung SDLP | Psycho | — | — | 10 | |
| TM45 | Anziehung SDLP | Normal | — | 100% | 15 | |
| TM46 | Raub SDLP | Unlicht | 60 | 100% | 10 | |
| TM48 | Wertewechsel SDLP | Psycho | — | — | 10 | |
| TM52 | Fokusstoß SDLP | Kampf | 120 | 70% | 5 | |
| TM56 | Schleuder SDLP | Unlicht | variiert | 100% | 10 | |
| TM58 | Ausdauer SDLP | Normal | — | — | 10 | |
| TM60 | Ableithieb SDLP | Kampf | 75 | 100% | 5 | |
| TM63 | Ränkeschmied SDLP | Unlicht | — | — | 20 | |
| TM67 | Aufbereitung SDLP | Normal | — | — | 10 | |
| TM68 | Gigastoß SDLP | Normal | 150 | 90% | 5 | |
| TM70 | Blitz SDLP | Normal | — | 100% | 20 | |
| TM73 | Donnerwelle SDLP | Elektro | — | 90% | 20 | |
| TM77 | Psycho-Plus SDLP | Normal | — | — | 10 | |
| TM82 | Schlafrede SDLP | Normal | — | — | 10 | |
| TM85 | Traumfresser SDLP | Psycho | 100 | 100% | 15 | |
| TM86 | Strauchler SDLP | Pflanze | variiert | 100% | 20 | |
| TM87 | Angeberei SDLP | Normal | — | 85% | 15 | |
| TM90 | Delegator SDLP | Normal | — | — | 10 | |
| TM92 | Bizarroraum SDLP | Psycho | — | — | 5 |
Durch Zucht
| Aktion | Typ | Stärke | Kat. | Gen. | AP | ||
|---|---|---|---|---|---|---|---|
| Feuerschlag SDLP | Feuer | 75 | 100% | 15 | |||
DirektChain Breeding |
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| Donnerschlag SDLP | Elektro | 75 | 100% | 15 | |||
DirektChain Breeding |
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| Eishieb SDLP | Eis | 75 | 100% | 15 | |||
DirektChain Breeding |
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| Rollentausch SDLP | Psycho | — | — | 10 | |||
DirektChain Breeding |
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| Schmeichler SDLP | Unlicht | — | 100% | 15 | |||
| Psychoklinge SDLP | Psycho | 70 | 100% | 20 | |||
| Schutztausch SDLP | Psycho | — | — | 10 | |||
| Kraftteiler SDLP | Psycho | — | — | 10 | |||
Generation VII
Durch Levelaufstieg
| Lv. | Aktion | Typ | Stärke | Kat. | Gen. | AP |
|---|---|---|---|---|---|---|
| 1 | Aussetzer | Normal | — | 100% | 20 | |
| 1 | Konfusion | Psycho | 50 | 100% | 25 | |
| 1 | Hypnose | Psycho | — | 60% | 20 | |
| 1 | Pfund | Normal | 40 | 100% | 35 | |
| 1 | Nachtmahr | Geist | — | 100% | 15 | |
| 1 | Wechseldich | Unlicht | — | 100% | 10 | |
| 1 | Ränkeschmied | Unlicht | — | — | 20 | |
| 1 | Seher | Psycho | 120 | 100% | 15 | |
| 5 | Aussetzer | Normal | — | 100% | 20 | |
| 9 | Konfusion | Psycho | 50 | 100% | 25 | |
| 13 | Kopfnuss | Normal | 70 | 100% | 15 | |
| 17 | Giftwolke | Gift | — | 90% | 40 | |
| 21 | Meditation | Psycho | — | — | 40 | |
| 25 | Psystrahl | Psycho | 65 | 100% | 20 | |
| 29 | Kopfnuss | Normal | 70 | 100% | 15 | |
| 29 | Weckruf | Kampf | 70 | 100% | 10 | |
| 33 | Psycho-Plus | Normal | — | — | 10 | |
| 37 | Synchrolärm | Psycho | 120 | 100% | 15 | |
| 41 | Zen-Kopfstoß | Psycho | 80 | 90% | 15 | |
| 45 | Angeberei | Normal | — | 85% | 15 | |
| 49 | Psychokinese | Psycho | 90 | 100% | 10 | |
| 53 | Ränkeschmied | Unlicht | — | — | 20 | |
| 57 | Psychoschock | Psycho | 80 | 100% | 10 | |
| 61 | Seher | Psycho | 120 | 100% | 15 |
Durch TM/VM/TP
| Item | Aktion | Typ | Stärke | Kat. | Gen. | AP |
|---|---|---|---|---|---|---|
| TM03 | Psychoschock | Psycho | 80 | 100% | 10 | |
| TM04 | Gedankengut | Psycho | — | — | 20 | |
| TM06 | Toxin | Gift | — | 90% | 10 | |
| TM10 | Kraftreserve | Normal | 60 | 100% | 15 | |
| TM11 | Sonnentag | Feuer | — | — | 5 | |
| TM12 | Verhöhner | Unlicht | — | 100% | 20 | |
| TM15 | Hyperstrahl | Normal | 150 | 90% | 5 | |
| TM16 | Lichtschild | Psycho | — | — | 30 | |
| TM17 | Schutzschild | Normal | — | — | 10 | |
| TM18 | Regentanz | Wasser | — | — | 5 | |
| TM20 | Bodyguard | Normal | — | — | 25 | |
| TM21 | Frustration | Normal | variiert | 100% | 20 | |
| TM27 | Rückkehr | Normal | variiert | 100% | 20 | |
| TM29 | Psychokinese | Psycho | 90 | 100% | 10 | |
| TM30 | Spukball | Geist | 80 | 100% | 15 | |
| TM31 | Durchbruch | Kampf | 75 | 100% | 15 | |
| TM32 | Doppelteam | Normal | — | — | 15 | |
| TM33 | Reflektor | Psycho | — | — | 20 | |
| TM41 | Folterknecht | Unlicht | — | 100% | 15 | |
| TM42 | Fassade | Normal | 70 | 100% | 20 | |
| TM44 | Erholung | Psycho | — | — | 10 | |
| TM45 | Anziehung | Normal | — | 100% | 15 | |
| TM46 | Raub | Unlicht | 60 | 100% | 10 | |
| TM47 | Fußtritt | Kampf | 65 | 100% | 20 | |
| TM48 | Kanon | Normal | 60 | 100% | 15 | |
| TM52 | Fokusstoß | Kampf | 120 | 70% | 5 | |
| TM56 | Schleuder | Unlicht | variiert | 100% | 10 | |
| TM68 | Gigastoß | Normal | 150 | 90% | 5 | |
| TM73 | Donnerwelle | Elektro | — | 90% | 20 | |
| TM77 | Psycho-Plus | Normal | — | — | 10 | |
| TM85 | Traumfresser | Psycho | 100 | 100% | 15 | |
| TM86 | Strauchler | Pflanze | variiert | 100% | 20 | |
| TM87 | Angeberei | Normal | — | 85% | 15 | |
| TM88 | Schlafrede | Normal | — | — | 10 | |
| TM90 | Delegator | Normal | — | — | 10 | |
| TM92 | Bizarroraum | Psycho | — | — | 5 | |
| TM99 | Zauberschein | Fee | 80 | 100% | 10 | |
| TM100 | Vertrauenssache | Normal | — | — | 20 |
Durch Zucht
| Aktion | Typ | Stärke | Kat. | Gen. | AP | ||
|---|---|---|---|---|---|---|---|
| Wertewechsel | Psycho | — | — | 10 | |||
DirektChain Breeding |
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| Schutztausch | Psycho | — | — | 10 | |||
DirektChain Breeding |
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| Psychofeld | Psycho | — | — | 10 | |||
DirektChain Breeding |
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| Feuerschlag | Feuer | 75 | 100% | 15 | |||
DirektChain Breeding |
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| Donnerschlag | Elektro | 75 | 100% | 15 | |||
DirektChain Breeding |
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| Geheimpower | Normal | 70 | 100% | 20 | |||
DirektChain Breeding |
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| Eishieb | Eis | 75 | 100% | 15 | |||
DirektChain Breeding |
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| Rollentausch | Psycho | — | — | 10 | |||
DirektChain Breeding |
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| Ränkeschmied | Unlicht | — | — | 20 | |||
DirektChain Breeding |
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| Barriere | Psycho | — | — | 30 | |||
DirektChain Breeding |
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| Kraftteiler | Psycho | — | — | 10 | |||
DirektChain Breeding |
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| Schmeichler | Unlicht | — | 100% | 15 | |||
DirektChain Breeding |
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| Psychoklinge | Psycho | 70 | 100% | 20 | |||
DirektChain Breeding |
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| Zuschuss | Normal | — | — | 20 | |||
Chain Breeding |
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Durch Attackentrainer
| Aktion | Typ | Stärke | Kat. | Gen. | AP | ||
|---|---|---|---|---|---|---|---|
| Ableithieb | Kampf | 75 | 100% | 5 | |||
|
Ultra SonneUltra Mond
|
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| Ampelleuchte | Käfer | 75 | 100% | 15 | |||
|
Ultra SonneUltra Mond
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| Aufbereitung | Normal | — | — | 10 | |||
|
Ultra SonneUltra Mond
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| Donnerschlag | Elektro | 75 | 100% | 15 | |||
|
Ultra SonneUltra Mond
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| Eishieb | Eis | 75 | 100% | 15 | |||
|
Ultra SonneUltra Mond
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| Feuerschlag | Feuer | 75 | 100% | 15 | |||
|
Ultra SonneUltra Mond
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| Fußkick | Kampf | variiert | 100% | 20 | |||
|
Ultra SonneUltra Mond
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| Magiemantel | Psycho | — | — | 15 | |||
|
Ultra SonneUltra Mond
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| Magieraum | Psycho | — | — | 10 | |||
|
Ultra SonneUltra Mond
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| Power-Punch | Kampf | 150 | 100% | 20 | |||
|
Ultra SonneUltra Mond
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| Rollentausch | Psycho | — | — | 10 | |||
|
Ultra SonneUltra Mond
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| Schmarotzer | Unlicht | 95 | 100% | 15 | |||
|
Ultra SonneUltra Mond
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| Schnarcher | Normal | 50 | 100% | 15 | |||
|
Ultra SonneUltra Mond
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| Seitentausch | Psycho | — | — | 15 | |||
|
Ultra SonneUltra Mond
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| Telekinese | Psycho | — | — | 15 | |||
|
Ultra SonneUltra Mond
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| Trickbetrug | Psycho | — | 100% | 10 | |||
|
Ultra SonneUltra Mond
|
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| Übernahme | Unlicht | — | — | 10 | |||
|
Ultra SonneUltra Mond
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| Wertewechsel | Psycho | — | — | 10 | |||
|
Ultra SonneUltra Mond
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| Zen-Kopfstoß | Psycho | 80 | 90% | 15 | |||
|
Ultra SonneUltra Mond
|
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Generation VI
Durch Levelaufstieg
| Lv. | Aktion | Typ | Stärke | Kat. | Gen. | AP |
|---|---|---|---|---|---|---|
| 1 | Aussetzer | Normal | — | 100% | 20 | |
| 1 | Konfusion | Psycho | 50 | 100% | 25 | |
| 1 | Hypnose | Psycho | — | 60% | 20 | |
| 1 | Pfund | Normal | 40 | 100% | 35 | |
| 1 | Nachtmahr | Geist | — | 100% | 15 | |
| 1 | Wechseldich | Unlicht | — | 100% | 10 | |
| 1 | Ränkeschmied | Unlicht | — | — | 20 | |
| 1 | Seher | Psycho | 120 | 100% | 15 | |
| 5 | Aussetzer | Normal | — | 100% | 20 | |
| 9 | Konfusion | Psycho | 50 | 100% | 25 | |
| 13 | Kopfnuss | Normal | 70 | 100% | 15 | |
| 17 | Giftwolke | Gift | — | 90% | 40 | |
| 21 | Meditation | Psycho | — | — | 40 | |
| 25 | Psystrahl | Psycho | 65 | 100% | 20 | |
| 29 | Kopfnuss | Normal | 70 | 100% | 15 | |
| 33 | Psycho-Plus | Normal | — | — | 10 | |
| 37 | Synchrolärm | Psycho | 120 | 100% | 15 | |
| 41 | Zen-Kopfstoß | Psycho | 80 | 90% | 15 | |
| 45 | Angeberei | Normal | — | 90% | 15 | |
| 49 | Psychokinese | Psycho | 90 | 100% | 10 | |
| 53 | Ränkeschmied | Unlicht | — | — | 20 | |
| 57 | Psychoschock | Psycho | 80 | 100% | 10 | |
| 61 | Seher | Psycho | 120 | 100% | 15 |
Durch TM/VM/TP
| Item | Aktion | Typ | Stärke | Kat. | Gen. | AP |
|---|---|---|---|---|---|---|
| TM03 | Psychoschock | Psycho | 80 | 100% | 10 | |
| TM04 | Gedankengut | Psycho | — | — | 20 | |
| TM06 | Toxin | Gift | — | 90% | 10 | |
| TM10 | Kraftreserve | Normal | 60 | 100% | 15 | |
| TM11 | Sonnentag | Feuer | — | — | 5 | |
| TM12 | Verhöhner | Unlicht | — | 100% | 20 | |
| TM15 | Hyperstrahl | Normal | 150 | 90% | 5 | |
| TM16 | Lichtschild | Psycho | — | — | 30 | |
| TM17 | Schutzschild | Normal | — | — | 10 | |
| TM18 | Regentanz | Wasser | — | — | 5 | |
| TM20 | Bodyguard | Normal | — | — | 25 | |
| TM21 | Frustration | Normal | variiert | 100% | 20 | |
| TM27 | Rückkehr | Normal | variiert | 100% | 20 | |
| TM29 | Psychokinese | Psycho | 90 | 100% | 10 | |
| TM30 | Spukball | Geist | 80 | 100% | 15 | |
| TM31 | Durchbruch | Kampf | 75 | 100% | 15 | |
| TM32 | Doppelteam | Normal | — | — | 15 | |
| TM33 | Reflektor | Psycho | — | — | 20 | |
| TM41 | Folterknecht | Unlicht | — | 100% | 15 | |
| TM42 | Fassade | Normal | 70 | 100% | 20 | |
| TM44 | Erholung | Psycho | — | — | 10 | |
| TM45 | Anziehung | Normal | — | 100% | 15 | |
| TM46 | Raub | Unlicht | 60 | 100% | 10 | |
| TM47 | Fußtritt | Kampf | 65 | 100% | 20 | |
| TM48 | Kanon | Normal | 60 | 100% | 15 | |
| TM52 | Fokusstoß | Kampf | 120 | 70% | 5 | |
| TM56 | Schleuder | Unlicht | variiert | 100% | 10 | |
| TM68 | Gigastoß | Normal | 150 | 90% | 5 | |
| TM70 | Blitz | Normal | — | 100% | 20 | |
| TM73 | Donnerwelle | Elektro | — | 100% | 20 | |
| TM77 | Psycho-Plus | Normal | — | — | 10 | |
| TM85 | Traumfresser | Psycho | 100 | 100% | 15 | |
| TM86 | Strauchler | Pflanze | variiert | 100% | 20 | |
| TM87 | Angeberei | Normal | — | 90% | 15 | |
| TM88 | Schlafrede | Normal | — | — | 10 | |
| TM90 | Delegator | Normal | — | — | 10 | |
| TM92 | Bizarroraum | Psycho | — | — | 5 | |
| TM94 | Geheimpower | Normal | 70 | 100% | 20 | |
| TM98 | Steigerungshieb | Kampf | 40 | 100% | 20 | |
| TM99 | Zauberschein | Fee | 80 | 100% | 10 | |
| TM100 | Vertrauenssache | Normal | — | — | 20 |
Durch Zucht
| Aktion | Typ | Stärke | Kat. | Gen. | AP | ||
|---|---|---|---|---|---|---|---|
| Wertewechsel | Psycho | — | — | 10 | |||
DirektChain Breeding |
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| Schutztausch | Psycho | — | — | 10 | |||
DirektChain Breeding |
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| Feuerschlag | Feuer | 75 | 100% | 15 | |||
DirektChain Breeding |
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| Donnerschlag | Elektro | 75 | 100% | 15 | |||
DirektChain Breeding |
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| Eishieb | Eis | 75 | 100% | 15 | |||
DirektChain Breeding |
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| Geheimpower | Normal | 70 | 100% | 20 | |||
DirektChain Breeding |
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| Rollentausch | Psycho | — | — | 10 | |||
DirektChain Breeding |
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| Ränkeschmied | Unlicht | — | — | 20 | |||
DirektChain Breeding |
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| Barriere | Psycho | — | — | 30 | |||
DirektChain Breeding |
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| Schmeichler | Unlicht | — | 100% | 15 | |||
DirektChain Breeding |
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| Psychoklinge | Psycho | 70 | 100% | 20 | |||
DirektChain Breeding |
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| Zuschuss | Normal | — | — | 20 | |||
Chain Breeding |
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Durch Attackentrainer
| Aktion | Typ | Stärke | Kat. | Gen. | AP | ||
|---|---|---|---|---|---|---|---|
| Ableithieb | Kampf | 75 | 100% | 5 | |||
|
Omega RubinAlpha Saphir
|
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| Ampelleuchte | Käfer | 75 | 100% | 15 | |||
|
Omega RubinAlpha Saphir
|
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| Aufbereitung | Normal | — | — | 10 | |||
|
Omega RubinAlpha Saphir
|
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| Donnerschlag | Elektro | 75 | 100% | 15 | |||
|
Omega RubinAlpha Saphir
|
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| Eishieb | Eis | 75 | 100% | 15 | |||
|
Omega RubinAlpha Saphir
|
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| Feuerschlag | Feuer | 75 | 100% | 15 | |||
|
Omega RubinAlpha Saphir
|
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| Fußkick | Kampf | variiert | 100% | 20 | |||
|
Omega RubinAlpha Saphir
|
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| Magiemantel | Psycho | — | — | 15 | |||
|
Omega RubinAlpha Saphir
|
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| Magieraum | Psycho | — | — | 10 | |||
|
Omega RubinAlpha Saphir
|
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| Power-Punch | Kampf | 150 | 100% | 20 | |||
|
Omega RubinAlpha Saphir
|
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| Rollentausch | Psycho | — | — | 10 | |||
|
Omega RubinAlpha Saphir
|
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| Schmarotzer | Unlicht | 95 | 100% | 15 | |||
|
Omega RubinAlpha Saphir
|
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| Schnarcher | Normal | 50 | 100% | 15 | |||
|
Omega RubinAlpha Saphir
|
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| Trickbetrug | Psycho | — | 100% | 10 | |||
|
Omega RubinAlpha Saphir
|
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| Übernahme | Unlicht | — | — | 10 | |||
|
Omega RubinAlpha Saphir
|
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| Zen-Kopfstoß | Psycho | 80 | 90% | 15 | |||
|
Omega RubinAlpha Saphir
|
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| Wertewechsel | Psycho | — | — | 10 | |||
|
Omega RubinAlpha Saphir
|
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Generation V
Durch Levelaufstieg
| Lv. | Aktion | Typ | Stärke | Kat. | Gen. | AP |
|---|---|---|---|---|---|---|
| 1 | Aussetzer | Normal | — | 100% | 20 | |
| 1 | Konfusion | Psycho | 50 | 100% | 25 | |
| 1 | Hypnose | Psycho | — | 60% | 20 | |
| 1 | Pfund | Normal | 40 | 100% | 35 | |
| 1 | Nachtmahr | Geist | — | 100% | 15 | |
| 1 | Wechseldich | Unlicht | — | 100% | 10 | |
| 5 | Aussetzer | Normal | — | 100% | 20 | |
| 9 | Konfusion | Psycho | 50 | 100% | 25 | |
| 13 | Kopfnuss | Normal | 70 | 100% | 15 | |
| 17 | Giftwolke | Gift | — | 80% | 40 | |
| 21 | Meditation | Psycho | — | — | 40 | |
| 25 | Psystrahl | Psycho | 65 | 100% | 20 | |
| 29 | Kopfnuss | Normal | 70 | 100% | 15 | |
| 33 | Psycho-Plus | Normal | — | — | 10 | |
| 37 | Synchrolärm | Psycho | 70 | 100% | 15 | |
| 41 | Zen-Kopfstoß | Psycho | 80 | 90% | 15 | |
| 45 | Angeberei | Normal | — | 90% | 15 | |
| 49 | Psychokinese | Psycho | 90 | 100% | 10 | |
| 53 | Ränkeschmied | Unlicht | — | — | 20 | |
| 57 | Psychoschock | Psycho | 80 | 100% | 10 | |
| 61 | Seher | Psycho | 100 | 100% | 15 |
Durch TM/VM/TP
| Item | Aktion | Typ | Stärke | Kat. | Gen. | AP |
|---|---|---|---|---|---|---|
| TM03 | Psychoschock | Psycho | 80 | 100% | 10 | |
| TM04 | Gedankengut | Psycho | — | — | 20 | |
| TM06 | Toxin | Gift | — | 90% | 10 | |
| TM10 | Kraftreserve | Normal | variiert | 100% | 15 | |
| TM11 | Sonnentag | Feuer | — | — | 5 | |
| TM12 | Verhöhner | Unlicht | — | 100% | 20 | |
| TM15 | Hyperstrahl | Normal | 150 | 90% | 5 | |
| TM16 | Lichtschild | Psycho | — | — | 30 | |
| TM17 | Schutzschild | Normal | — | — | 10 | |
| TM18 | Regentanz | Wasser | — | — | 5 | |
| TM19 | Telekinese | Psycho | — | — | 15 | |
| TM20 | Bodyguard | Normal | — | — | 25 | |
| TM21 | Frustration | Normal | variiert | 100% | 20 | |
| TM27 | Rückkehr | Normal | variiert | 100% | 20 | |
| TM29 | Psychokinese | Psycho | 90 | 100% | 10 | |
| TM30 | Spukball | Geist | 80 | 100% | 15 | |
| TM31 | Durchbruch | Kampf | 75 | 100% | 15 | |
| TM32 | Doppelteam | Normal | — | — | 15 | |
| TM33 | Reflektor | Psycho | — | — | 20 | |
| TM41 | Folterknecht | Unlicht | — | 100% | 15 | |
| TM42 | Fassade | Normal | 70 | 100% | 20 | |
| TM44 | Erholung | Psycho | — | — | 10 | |
| TM45 | Anziehung | Normal | — | 100% | 15 | |
| TM46 | Raub | Unlicht | 40 | 100% | 10 | |
| TM47 | Fußtritt | Kampf | 60 | 100% | 20 | |
| TM48 | Kanon | Normal | 60 | 100% | 15 | |
| TM52 | Fokusstoß | Kampf | 120 | 70% | 5 | |
| TM56 | Schleuder | Unlicht | variiert | 100% | 10 | |
| TM68 | Gigastoß | Normal | 150 | 90% | 5 | |
| TM70 | Blitz | Normal | — | 100% | 20 | |
| TM73 | Donnerwelle | Elektro | — | 100% | 20 | |
| TM77 | Psycho-Plus | Normal | — | — | 10 | |
| TM85 | Traumfresser | Psycho | 100 | 100% | 15 | |
| TM86 | Strauchler | Pflanze | variiert | 100% | 20 | |
| TM87 | Angeberei | Normal | — | 90% | 15 | |
| TM90 | Delegator | Normal | — | — | 10 | |
| TM92 | Bizarroraum | Psycho | — | — | 5 |
Durch Zucht
| Aktion | Typ | Stärke | Kat. | Gen. | AP | ||
|---|---|---|---|---|---|---|---|
| Wertewechsel | Psycho | — | — | 10 | |||
DirektChain Breeding |
|||||||
| Schutztausch | Psycho | — | — | 10 | |||
DirektChain Breeding |
|||||||
| Feuerschlag | Feuer | 75 | 100% | 15 | |||
DirektChain Breeding |
|||||||
| Donnerschlag | Elektro | 75 | 100% | 15 | |||
DirektChain Breeding |
|||||||
| Eishieb | Eis | 75 | 100% | 15 | |||
DirektChain Breeding |
|||||||
| Geheimpower | Normal | 70 | 100% | 20 | |||
DirektChain Breeding |
|||||||
| Rollentausch | Psycho | — | — | 10 | |||
DirektChain Breeding |
|||||||
| Ränkeschmied | Unlicht | — | — | 20 | |||
DirektChain Breeding |
|||||||
| Barriere | Psycho | — | — | 30 | |||
DirektChain Breeding |
|||||||
| Schmeichler | Unlicht | — | 100% | 15 | |||
DirektChain Breeding |
|||||||
| Psychoklinge | Psycho | 70 | 100% | 20 | |||
DirektChain Breeding |
|||||||
| Zuschuss | Normal | — | — | 20 | |||
Chain Breeding |
|||||||
Durch Vorentwicklung(en)
| Aktion | Typ | Stärke | Kat. | Gen. | AP |
|---|---|---|---|---|---|
| Ableithieb | Kampf | 75 | 100% | 5 | |
| Psychoklinge | Psycho | 70 | 100% | 20 |
Durch Attackentrainer
| Aktion | Typ | Stärke | Kat. | Gen. | AP | ||
|---|---|---|---|---|---|---|---|
| Ableithieb | Kampf | 75 | 100% | 5 | |||
|
Weiß 2Schwarz 2
|
|||||||
| Ampelleuchte | Käfer | 75 | 100% | 15 | |||
|
Weiß 2Schwarz 2
|
|||||||
| Aufbereitung | Normal | — | — | 10 | |||
|
Weiß 2Schwarz 2
|
|||||||
| Donnerschlag | Elektro | 75 | 100% | 15 | |||
|
Weiß 2Schwarz 2
|
|||||||
| Eishieb | Eis | 75 | 100% | 15 | |||
|
Weiß 2Schwarz 2
|
|||||||
| Feuerschlag | Feuer | 75 | 100% | 15 | |||
|
Weiß 2Schwarz 2
|
|||||||
| Fußkick | Kampf | variiert | 100% | 20 | |||
|
Weiß 2Schwarz 2
|
|||||||
| Magiemantel | Psycho | — | — | 15 | |||
|
Weiß 2Schwarz 2
|
|||||||
| Magieraum | Psycho | — | — | 10 | |||
|
Weiß 2Schwarz 2
|
|||||||
| Rollentausch | Psycho | — | — | 10 | |||
|
Weiß 2Schwarz 2
|
|||||||
| Schlafrede | Normal | — | — | 10 | |||
|
Weiß 2Schwarz 2
|
|||||||
| Schmarotzer | Unlicht | 95 | 100% | 15 | |||
|
Weiß 2Schwarz 2
|
|||||||
| Trickbetrug | Psycho | — | 100% | 10 | |||
|
Weiß 2Schwarz 2
|
|||||||
| Übernahme | Unlicht | — | — | 10 | |||
|
Weiß 2Schwarz 2
|
|||||||
| Wertewechsel | Psycho | — | — | 10 | |||
|
Weiß 2Schwarz 2
|
|||||||
| Zen-Kopfstoß | Psycho | 80 | 90% | 15 | |||
|
Weiß 2Schwarz 2
|
|||||||
Generation IV
Durch Levelaufstieg
| Lv. | Aktion | Typ | Stärke | Kat. | Gen. | AP |
|---|---|---|---|---|---|---|
| 1 | Aussetzer | Normal | — | 80% | 20 | |
| 1 | Konfusion | Psycho | 50 | 100% | 25 | |
| 1 | Hypnose | Psycho | — | 60% | 20 | |
| 1 | Pfund | Normal | 40 | 100% | 35 | |
| 1 | Nachtmahr | Geist | — | 100% | 15 | |
| 1 | Wechseldich | Unlicht | — | 100% | 10 | |
| 7 | Aussetzer | Normal | — | 80% | 20 | |
| 9 | Konfusion | Psycho | 50 | 100% | 25 | |
| 15 | Kopfnuss | Normal | 70 | 100% | 15 | |
| 18 | Giftwolke | Gift | — | 55% | 40 | |
| 21 | Meditation | Psycho | — | — | 40 | |
| 28 | Psystrahl | Psycho | 65 | 100% | 20 | |
| 33 | Psycho-Plus | Normal | — | — | 10 | |
| 38 | Kopfnuss | Normal | 70 | 100% | 15 | |
| 45 | Angeberei | Normal | — | 90% | 15 | |
| 50 | Psychokinese | Psycho | 90 | 100% | 10 | |
| 55 | Ränkeschmied | Unlicht | — | — | 20 | |
| 64 | Zen-Kopfstoß | Psycho | 80 | 90% | 15 | |
| 69 | Seher | Psycho | 80 | 90% | 15 |
Durch TM/VM/TP
| Item | Aktion | Typ | Stärke | Kat. | Gen. | AP |
|---|---|---|---|---|---|---|
| TM01 | Power-Punch | Kampf | 150 | 100% | 20 | |
| TM04 | Gedankengut | Psycho | — | — | 20 | |
| TM06 | Toxin | Gift | — | 85% | 10 | |
| TM10 | Kraftreserve | Normal | variiert | 100% | 15 | |
| TM11 | Sonnentag | Feuer | — | — | 5 | |
| TM12 | Verhöhner | Unlicht | — | 100% | 20 | |
| TM15 | Hyperstrahl | Normal | 150 | 90% | 5 | |
| TM16 | Lichtschild | Psycho | — | — | 30 | |
| TM17 | Schutzschild | Normal | — | — | 10 | |
| TM18 | Regentanz | Wasser | — | — | 5 | |
| TM20 | Bodyguard | Normal | — | — | 25 | |
| TM21 | Frustration | Normal | variiert | 100% | 20 | |
| TM27 | Rückkehr | Normal | variiert | 100% | 20 | |
| TM29 | Psychokinese | Psycho | 90 | 100% | 10 | |
| TM30 | Spukball | Geist | 80 | 100% | 15 | |
| TM31 | Durchbruch | Kampf | 75 | 100% | 15 | |
| TM32 | Doppelteam | Normal | — | — | 15 | |
| TM33 | Reflektor | Psycho | — | — | 20 | |
| TM41 | Folterknecht | Unlicht | — | 100% | 15 | |
| TM42 | Fassade | Normal | 70 | 100% | 20 | |
| TM43 | Geheimpower | Normal | 70 | 100% | 20 | |
| TM44 | Erholung | Psycho | — | — | 10 | |
| TM45 | Anziehung | Normal | — | 100% | 15 | |
| TM46 | Raub | Unlicht | 40 | 100% | 10 | |
| TM48 | Wertewechsel | Psycho | — | — | 10 | |
| TM49 | Übernahme | Unlicht | — | — | 10 | |
| TM52 | Fokusstoß | Kampf | 120 | 70% | 5 | |
| TM56 | Schleuder | Unlicht | variiert | 100% | 10 | |
| TM58 | Ausdauer | Normal | — | — | 10 | |
| TM60 | Ableithieb | Kampf | 60 | 100% | 5 | |
| TM67 | Aufbereitung | Normal | — | — | 10 | |
| TM68 | Gigastoß | Normal | 150 | 90% | 5 | |
| TM70 | Blitz | Normal | — | 100% | 20 | |
| TM73 | Donnerwelle | Elektro | — | 100% | 20 | |
| TM77 | Psycho-Plus | Normal | — | — | 10 | |
| TM78 | Liebreiz | Normal | — | 100% | 20 | |
| TM82 | Schlafrede | Normal | — | — | 10 | |
| TM83 | Beerenkräfte | Normal | variiert | 100% | 15 | |
| TM85 | Traumfresser | Psycho | 100 | 100% | 15 | |
| TM86 | Strauchler | Pflanze | variiert | 100% | 20 | |
| TM87 | Angeberei | Normal | — | 90% | 15 | |
| TM90 | Delegator | Normal | — | — | 10 | |
| TM92 | Bizarroraum | Psycho | — | — | 5 |
Durch Zucht
| Aktion | Typ | Stärke | Kat. | Gen. | AP | ||
|---|---|---|---|---|---|---|---|
| Schutztausch | Psycho | — | — | 10 | |||
DirektChain Breeding |
|||||||
| Feuerschlag | Feuer | 75 | 100% | 15 | |||
DirektChain Breeding |
|||||||
| Donnerschlag | Elektro | 75 | 100% | 15 | |||
DirektChain Breeding |
|||||||
| Eishieb | Eis | 75 | 100% | 15 | |||
DirektChain Breeding |
|||||||
| Rollentausch | Psycho | — | — | 10 | |||
DirektChain Breeding |
|||||||
| Ränkeschmied | Unlicht | — | — | 20 | |||
DirektChain Breeding |
|||||||
| Barriere | Psycho | — | — | 30 | |||
DirektChain Breeding |
|||||||
| Schmeichler | Unlicht | — | 100% | 15 | |||
DirektChain Breeding |
|||||||
| Psychoklinge | Psycho | 70 | 100% | 20 | |||
DirektChain Breeding |
|||||||
| Zuschuss | Normal | — | — | 20 | |||
Chain Breeding |
|||||||
Durch Attackentrainer
| Aktion | Typ | Stärke | Kat. | Gen. | AP | ||
|---|---|---|---|---|---|---|---|
| Ampelleuchte | Käfer | 75 | 100% | 15 | |||
|
PlatinHeart GoldSoul Silver
|
|||||||
| Donnerschlag | Elektro | 75 | 100% | 15 | |||
|
PlatinHeart GoldSoul Silver
|
|||||||
| Eishieb | Eis | 75 | 100% | 15 | |||
|
PlatinHeart GoldSoul Silver
|
|||||||
| Feuerschlag | Feuer | 75 | 100% | 15 | |||
|
PlatinHeart GoldSoul Silver
|
|||||||
| Fußkick | Kampf | variiert | 100% | 20 | |||
|
Heart GoldSoul Silver
|
|||||||
| Kopfnuss | Normal | 70 | 100% | 15 | |||
|
Heart GoldSoul Silver
|
|||||||
| Magiemantel | Psycho | — | — | 15 | |||
|
Heart GoldSoul Silver
|
|||||||
| Rollentausch | Psycho | — | — | 10 | |||
|
Heart GoldSoul Silver
|
|||||||
| Trickbetrug | Psycho | — | 100% | 10 | |||
|
PlatinHeart GoldSoul Silver
|
|||||||
| Zen-Kopfstoß | Psycho | 80 | 90% | 15 | |||
|
PlatinHeart GoldSoul Silver
|
|||||||
Generation III
Durch Levelaufstieg
| Lv. | Aktion | Typ | Stärke | Kat. | Gen. | AP |
|---|---|---|---|---|---|---|
| 1 | Aussetzer | Normal | — | 55% | 20 | |
| 1 | Konfusion | Psycho | 50 | 100% | 25 | |
| 1 | Hypnose | Psycho | — | 60% | 20 | |
| 1 | Pfund | Normal | 40 | 100% | 35 | |
| 1 | Nachtmahr FRBG | Geist | — | 100% | 15 | |
| 7 | Aussetzer FRBG | Normal | — | 55% | 20 | |
| 10 | Aussetzer RUSASM | Normal | — | 55% | 20 | |
| 11 | Konfusion FRBG | Psycho | 50 | 100% | 25 | |
| 17 | Kopfnuss FRBG | Normal | 70 | 100% | 15 | |
| 18 | Konfusion RUSASM | Psycho | 50 | 100% | 25 | |
| 21 | Giftwolke FRBG | Gift | — | 55% | 40 | |
| 25 | Kopfnuss RUSASM | Normal | 70 | 100% | 15 | |
| 29 | Meditation FRBG | Psycho | — | — | 40 | |
| 33 | Giftwolke RUSASM | Gift | — | 55% | 40 | |
| 35 | Psychokinese FRBG | Psycho | 90 | 100% | 10 | |
| 40 | Meditation RUSASM | Psycho | — | — | 40 | |
| 43 | Psycho-Plus FRBG | Normal | — | — | 10 | |
| 49 | Psychokinese RUSASM | Psycho | 90 | 100% | 10 | |
| 49 | Angeberei FRBG | Normal | — | 90% | 15 | |
| 55 | Psycho-Plus RUSASM | Normal | — | — | 10 | |
| 57 | Seher FRBG | Psycho | 80 | 90% | 15 | |
| 60 | Seher RUSASM | Psycho | 80 | 90% | 15 |
Durch TM/VM/TP
| Item | Aktion | Typ | Stärke | Kat. | Gen. | AP |
|---|---|---|---|---|---|---|
| TM01 | Power-Punch | Kampf | 150 | 100% | 20 | |
| TM04 | Gedankengut | Psycho | — | — | 20 | |
| TM06 | Toxin | Gift | — | 85% | 10 | |
| TM10 | Kraftreserve | Normal | variiert | 100% | 15 | |
| TM11 | Sonnentag | Feuer | — | — | 5 | |
| TM12 | Verhöhner | Unlicht | — | 100% | 20 | |
| TM15 | Hyperstrahl | Normal | 150 | 90% | 5 | |
| TM16 | Lichtschild | Psycho | — | — | 30 | |
| TM17 | Schutzschild | Normal | — | — | 10 | |
| TM18 | Regentanz | Wasser | — | — | 5 | |
| TM20 | Bodyguard | Normal | — | — | 25 | |
| TM21 | Frustration | Normal | variiert | 100% | 20 | |
| TM27 | Rückkehr | Normal | variiert | 100% | 20 | |
| TM29 | Psychokinese | Psycho | 90 | 100% | 10 | |
| TM30 | Spukball | Geist | 80 | 100% | 15 | |
| TM31 | Durchbruch | Kampf | 75 | 100% | 15 | |
| TM32 | Doppelteam | Normal | — | — | 15 | |
| TM33 | Reflektor | Psycho | — | — | 20 | |
| TM41 | Folterknecht | Unlicht | — | 100% | 15 | |
| TM42 | Fassade | Normal | 70 | 100% | 20 | |
| TM43 | Geheimpower | Normal | 70 | 100% | 20 | |
| TM44 | Erholung | Psycho | — | — | 10 | |
| TM45 | Anziehung | Normal | — | 100% | 15 | |
| TM46 | Raub | Unlicht | 40 | 100% | 10 | |
| TM48 | Wertewechsel | Psycho | — | — | 10 | |
| TM49 | Übernahme | Unlicht | — | — | 10 | |
| VM05 | Blitz | Normal | — | 70% | 20 |
Durch Zucht
| Aktion | Typ | Stärke | Kat. | Gen. | AP | ||
|---|---|---|---|---|---|---|---|
| Feuerschlag | Feuer | 75 | 100% | 15 | |||
DirektChain Breeding |
|||||||
| Donnerschlag | Elektro | 75 | 100% | 15 | |||
DirektChain Breeding |
|||||||
| Eishieb | Eis | 75 | 100% | 15 | |||
DirektChain Breeding |
|||||||
| Rollentausch | Psycho | — | — | 10 | |||
DirektChain Breeding |
|||||||
| Barriere | Psycho | — | — | 30 | |||
DirektChain Breeding |
|||||||
| Zuschuss | Normal | — | — | 20 | |||
Chain Breeding |
|||||||
Durch Vorentwicklung(en)
| Aktion | Typ | Stärke | Kat. | Gen. | AP |
|---|---|---|---|---|---|
| Bauchtrommel | Normal | — | — | 10 | |
| Wunschtraum | Normal | — | — | 10 |
Durch Attackentrainer
| Aktion | Typ | Stärke | Kat. | Gen. | AP | ||
|---|---|---|---|---|---|---|---|
| Angeberei | Normal | — | 90% | 15 | |||
|
Smaragd
|
|||||||
| Ausdauer | Normal | — | — | 10 | |||
|
Smaragd
|
|||||||
| Bodyslam | Normal | 85 | 100% | 15 | |||
|
SmaragdFeuerrotBlattgrün
|
|||||||
| Delegator | Normal | — | — | 10 | |||
|
SmaragdFeuerrotBlattgrün
|
|||||||
| Donnerschlag | Elektro | 75 | 100% | 15 | |||
|
Smaragd
|
|||||||
| Donnerwelle | Elektro | — | 100% | 20 | |||
|
SmaragdFeuerrotBlattgrün
|
|||||||
| Eishieb | Eis | 75 | 100% | 15 | |||
|
Smaragd
|
|||||||
| Feuerschlag | Feuer | 75 | 100% | 15 | |||
|
Smaragd
|
|||||||
| Geowurf | Kampf | variiert | 100% | 20 | |||
|
SmaragdFeuerrotBlattgrün
|
|||||||
| Konter | Kampf | variiert | 100% | 20 | |||
|
SmaragdFeuerrotBlattgrün
|
|||||||
| Megahieb | Normal | 80 | 85% | 20 | |||
|
SmaragdFeuerrotBlattgrün
|
|||||||
| Megakick | Normal | 120 | 75% | 5 | |||
|
SmaragdFeuerrotBlattgrün
|
|||||||
| Metronom | Normal | — | — | 10 | |||
|
SmaragdFeuerrotBlattgrün
|
|||||||
| Mimikry | Normal | — | — | 10 | |||
|
SmaragdFeuerrotBlattgrün
|
|||||||
| Nachtmahr | Geist | — | 100% | 15 | |||
|
|
|||||||
| Psycho-Plus | Normal | — | — | 10 | |||
|
Smaragd
|
|||||||
| Risikotackle | Normal | 120 | 100% | 15 | |||
|
SmaragdFeuerrotBlattgrün
|
|||||||
| Schlafrede | Normal | — | — | 10 | |||
|
Smaragd
|
|||||||
| Schnarcher | Normal | 40 | 100% | 15 | |||
|
Smaragd
|
|||||||
| Traumfresser | Psycho | 100 | 100% | 15 | |||
|
SmaragdFeuerrotBlattgrün
|
|||||||
| Wuchtschlag | Kampf | 100 | 50% | 5 | |||
|
Smaragd
|
|||||||
Durch Event
| Aktion | Typ | Stärke | Kat. | Gen. | AP |
|---|---|---|---|---|---|
| Staffette | Normal | — | — | 40 |
Generation II
Durch Levelaufstieg
| Lv. | Aktion | Typ | Stärke | Kat. | Gen. | AP |
|---|---|---|---|---|---|---|
| 1 | Aussetzer | Normal | — | 55% | 20 | |
| 1 | Konfusion | Psycho | 50 | 100% | 25 | |
| 1 | Hypnose | Psycho | — | 60% | 20 | |
| 1 | Pfund | Normal | 40 | 100% | 35 | |
| 10 | Aussetzer | Normal | — | 55% | 20 | |
| 18 | Konfusion | Psycho | 50 | 100% | 25 | |
| 25 | Kopfnuss | Normal | 70 | 100% | 15 | |
| 33 | Giftwolke | Gift | — | 55% | 40 | |
| 40 | Meditation | Psycho | — | — | 40 | |
| 49 | Psychokinese | Psycho | 90 | 100% | 10 | |
| 55 | Psycho-Plus | Normal | — | — | 10 | |
| 60 | Seher | Psycho | 80 | 90% | 15 |
Durch TM/VM/TP
| Item | Aktion | Typ | Stärke | Kat. | Gen. | AP |
|---|---|---|---|---|---|---|
| TM01 | Wuchtschlag | Kampf | 100 | 50% | 5 | |
| TM02 | Kopfnuss | Normal | 70 | 100% | 15 | |
| TM03 | Fluch | Geist | — | — | 10 | |
| TM06 | Toxin | Gift | — | 85% | 10 | |
| TM07 | Blitzkanone | Elektro | 100 | 50% | 5 | |
| TM09 | Psycho-Plus | Normal | — | — | 10 | |
| TM10 | Kraftreserve | Normal | variiert | 100% | 15 | |
| TM11 | Sonnentag | Feuer | — | — | 5 | |
| TM13 | Schnarcher | Normal | 40 | 100% | 15 | |
| TM15 | Hyperstrahl | Normal | 150 | 90% | 5 | |
| TM17 | Schutzschild | Normal | — | — | 10 | |
| TM18 | Regentanz | Wasser | — | — | 5 | |
| TM20 | Ausdauer | Normal | — | — | 10 | |
| TM21 | Frustration | Normal | variiert | 100% | 20 | |
| TM27 | Rückkehr | Normal | variiert | 100% | 20 | |
| TM29 | Psychokinese | Psycho | 90 | 100% | 10 | |
| TM30 | Spukball | Geist | 80 | 100% | 15 | |
| TM32 | Doppelteam | Normal | — | — | 15 | |
| TM33 | Eishieb | Eis | 75 | 100% | 15 | |
| TM34 | Angeberei | Normal | — | 90% | 15 | |
| TM35 | Schlafrede | Normal | — | — | 10 | |
| TM41 | Donnerschlag | Elektro | 75 | 100% | 15 | |
| TM42 | Traumfresser | Psycho | 100 | 100% | 15 | |
| TM44 | Erholung | Psycho | — | — | 10 | |
| TM45 | Anziehung | Normal | — | 100% | 15 | |
| TM48 | Feuerschlag | Feuer | 75 | 100% | 15 | |
| TM50 | Nachtmahr | Geist | — | 100% | 15 | |
| VM05 | Blitz | Normal | — | 70% | 20 |
Durch Zucht
| Aktion | Typ | Stärke | Kat. | Gen. | AP | ||
|---|---|---|---|---|---|---|---|
| Lichtschild | Psycho | — | — | 30 | |||
DirektChain Breeding |
|||||||
| Barriere | Psycho | — | — | 30 | |||
DirektChain Breeding |
|||||||
Durch Vorentwicklung(en)
| Aktion | Typ | Stärke | Kat. | Gen. | AP |
|---|---|---|---|---|---|
| Amnesie | Psycho | — | — | 20 |
Generation I
Durch Levelaufstieg
| Lv. | Aktion | Typ | Stärke | Kat. | Gen. | AP |
|---|---|---|---|---|---|---|
| 1 | Aussetzer | Normal | — | 55% | 20 | |
| 1 | Konfusion | Psycho | 50 | 100% | 25 | |
| 1 | Hypnose | Psycho | — | 60% | 20 | |
| 1 | Pfund | Normal | 40 | 100% | 35 | |
| 12 | Aussetzer | Normal | — | 55% | 20 | |
| 17 | Konfusion | Psycho | 50 | 100% | 25 | |
| 24 | Kopfnuss | Normal | 70 | 100% | 15 | |
| 33 | Giftwolke | Gift | — | 55% | 40 | |
| 37 | Psychokinese | Psycho | 90 | 100% | 10 | |
| 43 | Meditation | Psycho | — | — | 40 |
Durch TM/VM/TP
| Item | Aktion | Typ | Stärke | Kat. | Gen. | AP |
|---|---|---|---|---|---|---|
| TM01 | Megahieb | Normal | 80 | 85% | 20 | |
| TM05 | Megakick | Normal | 120 | 75% | 5 | |
| TM06 | Toxin | Gift | — | 85% | 10 | |
| TM08 | Bodyslam | Normal | 85 | 100% | 15 | |
| TM09 | Bodycheck | Normal | 90 | 85% | 20 | |
| TM10 | Risikotackle | Normal | 100 | 100% | 15 | |
| TM15 | Hyperstrahl | Normal | 150 | 90% | 5 | |
| TM17 | Überroller | Kampf | 80 | 80% | 25 | |
| TM18 | Konter | Kampf | variiert | 100% | 20 | |
| TM19 | Geowurf | Kampf | variiert | 100% | 20 | |
| TM20 | Raserei | Normal | 20 | 100% | 20 | |
| TM29 | Psychokinese | Psycho | 90 | 100% | 10 | |
| TM30 | Teleport | Psycho | — | — | 20 | |
| TM31 | Mimikry | Normal | — | — | 10 | |
| TM32 | Doppelteam | Normal | — | — | 15 | |
| TM33 | Reflektor | Psycho | — | — | 20 | |
| TM34 | Geduld | Normal | variiert | — | 10 | |
| TM35 | Metronom | Normal | — | — | 10 | |
| TM40 | Schädelwumme | Normal | 100 | 100% | 15 | |
| TM42 | Traumfresser | Psycho | 100 | 100% | 15 | |
| TM44 | Erholung | Psycho | — | — | 10 | |
| TM45 | Donnerwelle | Elektro | — | 100% | 20 | |
| TM46 | Psywelle | Psycho | variiert | 80% | 15 | |
| TM49 | Triplette | Normal | 80 | 100% | 10 | |
| TM50 | Delegator | Normal | — | — | 10 | |
| VM05 | Blitz | Normal | — | 70% | 20 |
Keine Einträge gefunden.