Meloetta – Attacken
Generation VII
Durch Levelaufstieg
| Lv. | Aktion | Typ | Stärke | Kat. | Gen. | AP |
|---|---|---|---|---|---|---|
| 1 | Kanon | Normal | 60 | 100% | 15 | |
| 1 | Ruckzuckhieb | Normal | 40 | 100% | 30 | |
| 1 | Konfusion | Psycho | 50 | 100% | 25 | |
| 1 | Gesang | Normal | — | 55% | 15 | |
| 6 | Ruckzuckhieb | Normal | 40 | 100% | 30 | |
| 11 | Konfusion | Psycho | 50 | 100% | 25 | |
| 16 | Gesang | Normal | — | 55% | 15 | |
| 21 | Taumeltanz | Normal | — | 100% | 20 | |
| 26 | Akrobatik | Flug | 55 | 100% | 15 | |
| 31 | Psystrahl | Psycho | 65 | 100% | 20 | |
| 36 | Widerhall | Normal | 40 | 100% | 15 | |
| 43 | Kehrtwende | Käfer | 70 | 100% | 20 | |
| 50 | Weckruf | Kampf | 70 | 100% | 10 | |
| 57 | Psychokinese | Psycho | 90 | 100% | 10 | |
| 64 | Schallwelle | Normal | 90 | 100% | 10 | |
| 71 | Rollentausch | Psycho | — | — | 10 | |
| 78 | Nahkampf | Kampf | 120 | 100% | 5 | |
| 85 | Abgesang | Normal | — | — | 5 |
Durch TM/VM/TP
| Item | Aktion | Typ | Stärke | Kat. | Gen. | AP |
|---|---|---|---|---|---|---|
| TM01 | Kraftschub | Normal | — | — | 30 | |
| TM03 | Psychoschock | Psycho | 80 | 100% | 10 | |
| TM04 | Gedankengut | Psycho | — | — | 20 | |
| TM06 | Toxin | Gift | — | 90% | 10 | |
| TM10 | Kraftreserve | Normal | 60 | 100% | 15 | |
| TM11 | Sonnentag | Feuer | — | — | 5 | |
| TM15 | Hyperstrahl | Normal | 150 | 90% | 5 | |
| TM16 | Lichtschild | Psycho | — | — | 30 | |
| TM17 | Schutzschild | Normal | — | — | 10 | |
| TM18 | Regentanz | Wasser | — | — | 5 | |
| TM20 | Bodyguard | Normal | — | — | 25 | |
| TM21 | Frustration | Normal | variiert | 100% | 20 | |
| TM24 | Donnerblitz | Elektro | 90 | 100% | 15 | |
| TM25 | Donner | Elektro | 110 | 70% | 10 | |
| TM27 | Rückkehr | Normal | variiert | 100% | 20 | |
| TM29 | Psychokinese | Psycho | 90 | 100% | 10 | |
| TM30 | Spukball | Geist | 80 | 100% | 15 | |
| TM31 | Durchbruch | Kampf | 75 | 100% | 15 | |
| TM32 | Doppelteam | Normal | — | — | 15 | |
| TM42 | Fassade | Normal | 70 | 100% | 20 | |
| TM44 | Erholung | Psycho | — | — | 10 | |
| TM47 | Fußtritt | Kampf | 65 | 100% | 20 | |
| TM48 | Kanon | Normal | 60 | 100% | 15 | |
| TM49 | Widerhall | Normal | 40 | 100% | 15 | |
| TM52 | Fokusstoß | Kampf | 120 | 70% | 5 | |
| TM53 | Energieball | Pflanze | 90 | 100% | 10 | |
| TM56 | Schleuder | Unlicht | variiert | 100% | 10 | |
| TM57 | Ladestrahl | Elektro | 50 | 90% | 10 | |
| TM62 | Akrobatik | Flug | 55 | 100% | 15 | |
| TM63 | Itemsperre | Unlicht | — | 100% | 15 | |
| TM65 | Dunkelklaue | Geist | 70 | 100% | 15 | |
| TM66 | Gegenstoß | Unlicht | 50 | 100% | 10 | |
| TM68 | Gigastoß | Normal | 150 | 90% | 5 | |
| TM71 | Steinkante | Gestein | 100 | 80% | 5 | |
| TM73 | Donnerwelle | Elektro | — | 90% | 20 | |
| TM77 | Psycho-Plus | Normal | — | — | 10 | |
| TM85 | Traumfresser | Psycho | 100 | 100% | 15 | |
| TM86 | Strauchler | Pflanze | variiert | 100% | 20 | |
| TM87 | Angeberei | Normal | — | 85% | 15 | |
| TM88 | Schlafrede | Normal | — | — | 10 | |
| TM89 | Kehrtwende | Käfer | 70 | 100% | 20 | |
| TM90 | Delegator | Normal | — | — | 10 | |
| TM92 | Bizarroraum | Psycho | — | — | 5 | |
| TM99 | Zauberschein | Fee | 80 | 100% | 10 | |
| TM100 | Vertrauenssache | Normal | — | — | 20 |
Durch Attackentrainer
| Aktion | Typ | Stärke | Kat. | Gen. | AP | ||
|---|---|---|---|---|---|---|---|
| Ableithieb | Kampf | 75 | 100% | 5 | |||
|
Ultra SonneUltra Mond
|
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| Abschlag | Unlicht | 65 | 100% | 20 | |||
|
Ultra SonneUltra Mond
|
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| Ampelleuchte | Käfer | 75 | 100% | 15 | |||
|
Ultra SonneUltra Mond
|
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| Aufbereitung | Normal | — | — | 10 | |||
|
Ultra SonneUltra Mond
|
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| Aufruhr | Normal | 90 | 100% | 10 | |||
|
Ultra SonneUltra Mond
|
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| Bezirzer | Normal | 60 | 100% | 40 | |||
|
Ultra SonneUltra Mond
|
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| Donnerschlag | Elektro | 75 | 100% | 15 | |||
|
Ultra SonneUltra Mond
|
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| Doppelhieb | Drache | 40 | 90% | 15 | |||
|
Ultra SonneUltra Mond
|
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| Eishieb | Eis | 75 | 100% | 15 | |||
|
Ultra SonneUltra Mond
|
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| Erdanziehung | Psycho | — | — | 5 | |||
|
Ultra SonneUltra Mond
|
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| Feuerschlag | Feuer | 75 | 100% | 15 | |||
|
Ultra SonneUltra Mond
|
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| Fußkick | Kampf | variiert | 100% | 20 | |||
|
Ultra SonneUltra Mond
|
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| Konzentration | Normal | — | — | 30 | |||
|
Ultra SonneUltra Mond
|
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| Magiemantel | Psycho | — | — | 15 | |||
|
Ultra SonneUltra Mond
|
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| Magieraum | Psycho | — | — | 10 | |||
|
Ultra SonneUltra Mond
|
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| Power-Punch | Kampf | 150 | 100% | 20 | |||
|
Ultra SonneUltra Mond
|
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| Rechte Hand | Normal | — | — | 20 | |||
|
Ultra SonneUltra Mond
|
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| Rollentausch | Psycho | — | — | 10 | |||
|
Ultra SonneUltra Mond
|
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| Schallwelle | Normal | 90 | 100% | 10 | |||
|
Ultra SonneUltra Mond
|
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| Schnarcher | Normal | 50 | 100% | 15 | |||
|
Ultra SonneUltra Mond
|
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| Schockwelle | Elektro | 60 | — | 20 | |||
|
Ultra SonneUltra Mond
|
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| Seitentausch | Psycho | — | — | 15 | |||
|
Ultra SonneUltra Mond
|
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| Telekinese | Psycho | — | — | 15 | |||
|
Ultra SonneUltra Mond
|
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| Trickbetrug | Psycho | — | 100% | 10 | |||
|
Ultra SonneUltra Mond
|
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| Übernahme | Unlicht | — | — | 10 | |||
|
Ultra SonneUltra Mond
|
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| Urgesang | Normal | 75 | 100% | 10 | |||
|
SonneMondUltra SonneUltra Mond
|
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| Vitalglocke | Normal | — | — | 5 | |||
|
Ultra SonneUltra Mond
|
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| Wertewechsel | Psycho | — | — | 10 | |||
|
Ultra SonneUltra Mond
|
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| Wunderraum | Psycho | — | — | 10 | |||
|
Ultra SonneUltra Mond
|
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| Zen-Kopfstoß | Psycho | 80 | 90% | 15 | |||
|
Ultra SonneUltra Mond
|
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| Zuflucht | Normal | 140 | 100% | 5 | |||
|
Ultra SonneUltra Mond
|
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Durch Event
| Aktion | Typ | Stärke | Kat. | Gen. | AP |
|---|---|---|---|---|---|
| Ehrentag | Normal | — | — | 40 |
Generation VI
Durch Levelaufstieg
| Lv. | Aktion | Typ | Stärke | Kat. | Gen. | AP |
|---|---|---|---|---|---|---|
| 1 | Kanon | Normal | 60 | 100% | 15 | |
| 6 | Ruckzuckhieb | Normal | 40 | 100% | 30 | |
| 11 | Konfusion | Psycho | 50 | 100% | 25 | |
| 16 | Gesang | Normal | — | 55% | 15 | |
| 21 | Taumeltanz | Normal | — | 100% | 20 | |
| 26 | Akrobatik | Flug | 55 | 100% | 15 | |
| 31 | Psystrahl | Psycho | 65 | 100% | 20 | |
| 36 | Widerhall | Normal | 40 | 100% | 15 | |
| 43 | Kehrtwende | Käfer | 70 | 100% | 20 | |
| 50 | Weckruf | Kampf | 70 | 100% | 10 | |
| 57 | Psychokinese | Psycho | 90 | 100% | 10 | |
| 64 | Schallwelle | Normal | 90 | 100% | 10 | |
| 71 | Rollentausch | Psycho | — | — | 10 | |
| 78 | Nahkampf | Kampf | 120 | 100% | 5 | |
| 85 | Abgesang | Normal | — | — | 5 |
Durch TM/VM/TP
| Item | Aktion | Typ | Stärke | Kat. | Gen. | AP |
|---|---|---|---|---|---|---|
| TM01 | Klauenwetzer | Unlicht | — | — | 15 | |
| TM03 | Psychoschock | Psycho | 80 | 100% | 10 | |
| TM04 | Gedankengut | Psycho | — | — | 20 | |
| TM06 | Toxin | Gift | — | 90% | 10 | |
| TM10 | Kraftreserve | Normal | 60 | 100% | 15 | |
| TM11 | Sonnentag | Feuer | — | — | 5 | |
| TM15 | Hyperstrahl | Normal | 150 | 90% | 5 | |
| TM16 | Lichtschild | Psycho | — | — | 30 | |
| TM17 | Schutzschild | Normal | — | — | 10 | |
| TM18 | Regentanz | Wasser | — | — | 5 | |
| TM20 | Bodyguard | Normal | — | — | 25 | |
| TM21 | Frustration | Normal | variiert | 100% | 20 | |
| TM24 | Donnerblitz | Elektro | 90 | 100% | 15 | |
| TM25 | Donner | Elektro | 110 | 70% | 10 | |
| TM27 | Rückkehr | Normal | variiert | 100% | 20 | |
| TM29 | Psychokinese | Psycho | 90 | 100% | 10 | |
| TM30 | Spukball | Geist | 80 | 100% | 15 | |
| TM31 | Durchbruch | Kampf | 75 | 100% | 15 | |
| TM32 | Doppelteam | Normal | — | — | 15 | |
| TM42 | Fassade | Normal | 70 | 100% | 20 | |
| TM44 | Erholung | Psycho | — | — | 10 | |
| TM47 | Fußtritt | Kampf | 65 | 100% | 20 | |
| TM48 | Kanon | Normal | 60 | 100% | 15 | |
| TM49 | Widerhall | Normal | 40 | 100% | 15 | |
| TM52 | Fokusstoß | Kampf | 120 | 70% | 5 | |
| TM53 | Energieball | Pflanze | 90 | 100% | 10 | |
| TM56 | Schleuder | Unlicht | variiert | 100% | 10 | |
| TM57 | Ladestrahl | Elektro | 50 | 90% | 10 | |
| TM62 | Akrobatik | Flug | 55 | 100% | 15 | |
| TM63 | Itemsperre | Unlicht | — | 100% | 15 | |
| TM65 | Dunkelklaue | Geist | 70 | 100% | 15 | |
| TM66 | Gegenstoß | Unlicht | 50 | 100% | 10 | |
| TM67 | Heimzahlung | Normal | 70 | 100% | 5 | |
| TM68 | Gigastoß | Normal | 150 | 90% | 5 | |
| TM70 | Blitz | Normal | — | 100% | 20 | |
| TM71 | Steinkante | Gestein | 100 | 80% | 5 | |
| TM73 | Donnerwelle | Elektro | — | 100% | 20 | |
| TM77 | Psycho-Plus | Normal | — | — | 10 | |
| TM85 | Traumfresser | Psycho | 100 | 100% | 15 | |
| TM86 | Strauchler | Pflanze | variiert | 100% | 20 | |
| TM87 | Angeberei | Normal | — | 90% | 15 | |
| TM88 | Schlafrede | Normal | — | — | 10 | |
| TM89 | Kehrtwende | Käfer | 70 | 100% | 20 | |
| TM90 | Delegator | Normal | — | — | 10 | |
| TM92 | Bizarroraum | Psycho | — | — | 5 | |
| TM94 | Zertrümmerer | Kampf | 40 | 100% | 15 | |
| TM94 | Geheimpower | Normal | 70 | 100% | 20 | |
| TM98 | Steigerungshieb | Kampf | 40 | 100% | 20 | |
| TM99 | Zauberschein | Fee | 80 | 100% | 10 | |
| TM100 | Vertrauenssache | Normal | — | — | 20 | |
| VM04 | Stärke | Normal | 80 | 100% | 15 | |
| VM06 | Zertrümmerer | Kampf | 40 | 100% | 15 |
Durch Attackentrainer
| Aktion | Typ | Stärke | Kat. | Gen. | AP | ||
|---|---|---|---|---|---|---|---|
| Ableithieb | Kampf | 75 | 100% | 5 | |||
|
Omega RubinAlpha Saphir
|
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| Abschlag | Unlicht | 65 | 100% | 20 | |||
|
Omega RubinAlpha Saphir
|
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| Ampelleuchte | Käfer | 75 | 100% | 15 | |||
|
Omega RubinAlpha Saphir
|
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| Aufbereitung | Normal | — | — | 10 | |||
|
Omega RubinAlpha Saphir
|
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| Aufruhr | Normal | 90 | 100% | 10 | |||
|
Omega RubinAlpha Saphir
|
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| Bezirzer | Normal | 60 | 100% | 40 | |||
|
Omega RubinAlpha Saphir
|
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| Donnerschlag | Elektro | 75 | 100% | 15 | |||
|
Omega RubinAlpha Saphir
|
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| Doppelhieb | Drache | 40 | 90% | 15 | |||
|
Omega RubinAlpha Saphir
|
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| Eishieb | Eis | 75 | 100% | 15 | |||
|
Omega RubinAlpha Saphir
|
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| Erdanziehung | Psycho | — | — | 5 | |||
|
Omega RubinAlpha Saphir
|
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| Feuerschlag | Feuer | 75 | 100% | 15 | |||
|
Omega RubinAlpha Saphir
|
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| Fußkick | Kampf | variiert | 100% | 20 | |||
|
Omega RubinAlpha Saphir
|
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| Magiemantel | Psycho | — | — | 15 | |||
|
Omega RubinAlpha Saphir
|
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| Magieraum | Psycho | — | — | 10 | |||
|
Omega RubinAlpha Saphir
|
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| Power-Punch | Kampf | 150 | 100% | 20 | |||
|
Omega RubinAlpha Saphir
|
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| Rechte Hand | Normal | — | — | 20 | |||
|
Omega RubinAlpha Saphir
|
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| Rollentausch | Psycho | — | — | 10 | |||
|
Omega RubinAlpha Saphir
|
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| Schallwelle | Normal | 90 | 100% | 10 | |||
|
Omega RubinAlpha Saphir
|
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| Schnarcher | Normal | 50 | 100% | 15 | |||
|
Omega RubinAlpha Saphir
|
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| Schockwelle | Elektro | 60 | — | 20 | |||
|
Omega RubinAlpha Saphir
|
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| Trickbetrug | Psycho | — | 100% | 10 | |||
|
Omega RubinAlpha Saphir
|
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| Urgesang | Normal | 75 | 100% | 10 | |||
|
XYOmega RubinAlpha Saphir
|
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| Übernahme | Unlicht | — | — | 10 | |||
|
Omega RubinAlpha Saphir
|
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| Vitalglocke | Normal | — | — | 5 | |||
|
Omega RubinAlpha Saphir
|
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| Wertewechsel | Psycho | — | — | 10 | |||
|
Omega RubinAlpha Saphir
|
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| Wunderraum | Psycho | — | — | 10 | |||
|
Omega RubinAlpha Saphir
|
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| Zen-Kopfstoß | Psycho | 80 | 90% | 15 | |||
|
Omega RubinAlpha Saphir
|
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| Zuflucht | Normal | 140 | 100% | 5 | |||
|
Omega RubinAlpha Saphir
|
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Generation V
Durch Levelaufstieg
| Lv. | Aktion | Typ | Stärke | Kat. | Gen. | AP |
|---|---|---|---|---|---|---|
| 1 | Kanon | Normal | 60 | 100% | 15 | |
| 6 | Ruckzuckhieb | Normal | 40 | 100% | 30 | |
| 11 | Konfusion | Psycho | 50 | 100% | 25 | |
| 16 | Gesang | Normal | — | 55% | 15 | |
| 21 | Taumeltanz | Normal | — | 100% | 20 | |
| 26 | Akrobatik | Flug | 55 | 100% | 15 | |
| 31 | Psystrahl | Psycho | 65 | 100% | 20 | |
| 36 | Widerhall | Normal | 40 | 100% | 15 | |
| 43 | Kehrtwende | Käfer | 70 | 100% | 20 | |
| 50 | Weckruf | Kampf | 60 | 100% | 10 | |
| 57 | Psychokinese | Psycho | 90 | 100% | 10 | |
| 64 | Schallwelle | Normal | 90 | 100% | 10 | |
| 71 | Rollentausch | Psycho | — | — | 10 | |
| 78 | Nahkampf | Kampf | 120 | 100% | 5 | |
| 85 | Abgesang | Normal | — | — | 5 |
Durch TM/VM/TP
| Item | Aktion | Typ | Stärke | Kat. | Gen. | AP |
|---|---|---|---|---|---|---|
| TM01 | Klauenwetzer | Unlicht | — | — | 15 | |
| TM03 | Psychoschock | Psycho | 80 | 100% | 10 | |
| TM04 | Gedankengut | Psycho | — | — | 20 | |
| TM06 | Toxin | Gift | — | 90% | 10 | |
| TM10 | Kraftreserve | Normal | variiert | 100% | 15 | |
| TM11 | Sonnentag | Feuer | — | — | 5 | |
| TM15 | Hyperstrahl | Normal | 150 | 90% | 5 | |
| TM16 | Lichtschild | Psycho | — | — | 30 | |
| TM17 | Schutzschild | Normal | — | — | 10 | |
| TM18 | Regentanz | Wasser | — | — | 5 | |
| TM19 | Telekinese | Psycho | — | — | 15 | |
| TM20 | Bodyguard | Normal | — | — | 25 | |
| TM21 | Frustration | Normal | variiert | 100% | 20 | |
| TM24 | Donnerblitz | Elektro | 95 | 100% | 15 | |
| TM25 | Donner | Elektro | 120 | 70% | 10 | |
| TM27 | Rückkehr | Normal | variiert | 100% | 20 | |
| TM29 | Psychokinese | Psycho | 90 | 100% | 10 | |
| TM30 | Spukball | Geist | 80 | 100% | 15 | |
| TM31 | Durchbruch | Kampf | 75 | 100% | 15 | |
| TM32 | Doppelteam | Normal | — | — | 15 | |
| TM42 | Fassade | Normal | 70 | 100% | 20 | |
| TM44 | Erholung | Psycho | — | — | 10 | |
| TM47 | Fußtritt | Kampf | 60 | 100% | 20 | |
| TM48 | Kanon | Normal | 60 | 100% | 15 | |
| TM49 | Widerhall | Normal | 40 | 100% | 15 | |
| TM52 | Fokusstoß | Kampf | 120 | 70% | 5 | |
| TM53 | Energieball | Pflanze | 80 | 100% | 10 | |
| TM56 | Schleuder | Unlicht | variiert | 100% | 10 | |
| TM57 | Ladestrahl | Elektro | 50 | 90% | 10 | |
| TM62 | Akrobatik | Flug | 55 | 100% | 15 | |
| TM63 | Itemsperre | Unlicht | — | 100% | 15 | |
| TM65 | Dunkelklaue | Geist | 70 | 100% | 15 | |
| TM66 | Gegenstoß | Unlicht | 50 | 100% | 10 | |
| TM67 | Heimzahlung | Normal | 70 | 100% | 5 | |
| TM68 | Gigastoß | Normal | 150 | 90% | 5 | |
| TM70 | Blitz | Normal | — | 100% | 20 | |
| TM71 | Steinkante | Gestein | 100 | 80% | 5 | |
| TM73 | Donnerwelle | Elektro | — | 100% | 20 | |
| TM77 | Psycho-Plus | Normal | — | — | 10 | |
| TM83 | Kraftschub | Normal | — | — | 30 | |
| TM85 | Traumfresser | Psycho | 100 | 100% | 15 | |
| TM86 | Strauchler | Pflanze | variiert | 100% | 20 | |
| TM87 | Angeberei | Normal | — | 90% | 15 | |
| TM89 | Kehrtwende | Käfer | 70 | 100% | 20 | |
| TM90 | Delegator | Normal | — | — | 10 | |
| TM92 | Bizarroraum | Psycho | — | — | 5 | |
| TM94 | Zertrümmerer | Kampf | 40 | 100% | 15 | |
| VM04 | Stärke | Normal | 80 | 100% | 15 |
Durch Attackentrainer
| Aktion | Typ | Stärke | Kat. | Gen. | AP | ||
|---|---|---|---|---|---|---|---|
| Ableithieb | Kampf | 75 | 100% | 5 | |||
|
Weiß 2Schwarz 2
|
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| Abschlag | Unlicht | 20 | 100% | 20 | |||
|
Weiß 2Schwarz 2
|
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| Ampelleuchte | Käfer | 75 | 100% | 15 | |||
|
Weiß 2Schwarz 2
|
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| Aufbereitung | Normal | — | — | 10 | |||
|
Weiß 2Schwarz 2
|
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| Aufruhr | Normal | 90 | 100% | 10 | |||
|
Weiß 2Schwarz 2
|
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| Bezirzer | Normal | 60 | 100% | 40 | |||
|
Weiß 2Schwarz 2
|
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| Donnerschlag | Elektro | 75 | 100% | 15 | |||
|
Weiß 2Schwarz 2
|
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| Doppelhieb | Drache | 40 | 90% | 15 | |||
|
Weiß 2Schwarz 2
|
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| Eishieb | Eis | 75 | 100% | 15 | |||
|
Weiß 2Schwarz 2
|
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| Erdanziehung | Psycho | — | — | 5 | |||
|
Weiß 2Schwarz 2
|
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| Feuerschlag | Feuer | 75 | 100% | 15 | |||
|
Weiß 2Schwarz 2
|
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| Fußkick | Kampf | variiert | 100% | 20 | |||
|
Weiß 2Schwarz 2
|
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| Magiemantel | Psycho | — | — | 15 | |||
|
Weiß 2Schwarz 2
|
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| Magieraum | Psycho | — | — | 10 | |||
|
Weiß 2Schwarz 2
|
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| Rechte Hand | Normal | — | — | 20 | |||
|
Weiß 2Schwarz 2
|
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| Rollentausch | Psycho | — | — | 10 | |||
|
Weiß 2Schwarz 2
|
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| Schallwelle | Normal | 90 | 100% | 10 | |||
|
Weiß 2Schwarz 2
|
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| Schlafrede | Normal | — | — | 10 | |||
|
Weiß 2Schwarz 2
|
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| Schnarcher | Normal | 40 | 100% | 15 | |||
|
Weiß 2Schwarz 2
|
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| Trickbetrug | Psycho | — | 100% | 10 | |||
|
Weiß 2Schwarz 2
|
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| Urgesang | Normal | 75 | 100% | 10 | |||
|
WeißSchwarzWeiß 2Schwarz 2
|
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| Übernahme | Unlicht | — | — | 10 | |||
|
Weiß 2Schwarz 2
|
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| Vitalglocke | Normal | — | — | 5 | |||
|
Weiß 2Schwarz 2
|
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| Wertewechsel | Psycho | — | — | 10 | |||
|
Weiß 2Schwarz 2
|
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| Wunderraum | Psycho | — | — | 10 | |||
|
Weiß 2Schwarz 2
|
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| Zen-Kopfstoß | Psycho | 80 | 90% | 15 | |||
|
Weiß 2Schwarz 2
|
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| Zuflucht | Normal | 140 | 100% | 5 | |||
|
Weiß 2Schwarz 2
|
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Keine Einträge gefunden.