Sabelette
Sol
GlaceAcier
Pokédex Number
| National Dex | #027 |
|---|---|
| Johto Dex | #048 |
| Johto (HG/SS) Dex | #048 |
| Hoenn Dex | #112 |
| Hoenn (ΩR/αS) Dex | #117 |
| Einall (B2/W2) Dex | #113 |
| Kalos Mountain Dex | #097 |
| Alola Dex | #251 |
| Alola (US/UM) Dex | #328 |
| Galar Armor Dex | #168 |
Abilities
Voile Sable
Boosts the Pokémon’s evasion in a sandstorm.
Baigne Sable (HA)
Boosts the Pokémon’s Speed stat in a sandstorm.
Rideau Neige (Alola)
Boosts evasion in a hailstorm.
Chasse-Neige (HA (Alola))
Boosts the Pokémon’s Speed stat in a hailstorm.
Catch, training and breeding
| EV | Defense: +1 Defense: +1 |
|---|---|
| Capture rate | 255 (43,9%) |
| Initial friendship | 70 |
| Gender split | 50,0% ♂ / 50,0% ♀ |
| Egg group(s) | Field |
| Egg cycles | 20 |
| Exp. (1 to 100) | 1 000 000 |
Appearance
| Category | Mouse |
|---|---|
| Size | 0,6 m / 2,0 ft |
| Weight | 12,0 kg / 26,5 lbs |
| Color | Yellow |
| Size | 0,7 m / 2,3 ft |
| Weight | 40,0 kg / 88,2 lbs |
| Color | White |
Evolves to
Sol Niveau 22
Habitats
RougeTrade
BleuRoute 4, Route 8, Route 9, Route 10, Route 11, Route 23
JauneRoute 3, Route 4, Mt. Moon
OrUnion Cave, Mt. Moon
ArgentGoldenrod Game Corner
CristalRoute 3, Route 4, Route 32, Union Cave
RUSARoute 111, Route 113
ÉmeraudeRoute 111, Mirage Tower
Rouge FeuTrade
Vert FeuilleRoute 4, Route 8, Route 9, Route 10, Route 11, Route 22, Route 23
DPPTBizarre Höhle ( BG)
Heart GoldUnion Cave, Mt. Moon, Safari Zone
Soul SilverSafari Zone, Goldenrod Game Corner
WBBreed, Icy Cave (Dream World)
W2B2Desert Resort, Relic Castle, Icy Cave (Dream World)
XYFriend Safari
ΩRαSRoute 111, Route 113
SoleilTrade
LuneTapu Village, Mount Lanakila
Ultra-SoleilTrade
Ultra-LuneTapu Village, Mount Lanakila
Let's Go PikachuSandan: Route 3, Route 4, Alola-Sandan: Prismania City (Tausch gegen Sandan)
Let's Go ÉvoliTrade
SWSHWarm-Up Tunnel
Brilliant DiamondTrade
Shining PearlGrands Souterrains
Moves
| Séisme (TM26) | Sol | 100 | 100% | |
| Mitra-Poing (TM01) | Combat | 150 | 100% | |
| Skull Bash (TM40) | Normal | 130 | 100% | |
| Steel Roller (AT) | Acier | 130 | 100% | |
| Damoclès (TM10) | Normal | 120 | 100% |
| Steel Roller (AT) | Acier | 130 | 100% | |
| Mitra-Poing (TM01) | Combat | 150 | 100% | |
| Skull Bash (TM40) | Normal | 130 | 100% | |
| Damoclès (TM10) | Normal | 120 | 100% | |
| Queue de Fer (TM23) | Acier | 100 | 75% |
Stats
Base:
DV:
EV:
Weakness
4x
2x
1x
EauPlanteGlace
NormalCombatVolSolInsecteSpectreAcierFeuPsyDragonTénèbresFée
½x
¼x
0x
PoisonRoche
Électrik
4x
2x
1x
CombatFeu
Sol
RocheSpectreAcierEauÉlectrikTénèbres
½x
¼x
0x
NormalVolInsectePlantePsyDragonFée
Glace
Poison
Pokédex entries
RBBurrows deep underground in arid locations far from water. It only emerges to hunt for food.
JauneIts body is dry. When it gets cold at night, its hide is said to become coated with a fine dew.
OrIf it fell from a great height, this POKéMON could save itself by rolling into a ball and bouncing.
ArgentDisliking water, it lives in deep burrows in arid areas. It can roll itself instantly into a ball.
CristalIt prefers dry, sandy places because it uses the sand to protect itself when threatened.
RubixSANDSHREW’s body is configured to absorb water without waste, enabling it to survive in an arid desert. This POKéMON curls up to protect itself from its enemies.
SaphirSANDSHREW has a very dry hide that is extremely tough. The POKéMON can roll into a ball that repels any attack. At night, it burrows into the desert sand to sleep.
ÉmeraudeWhen it curls up in a ball, it can make any attack bounce off harmlessly. Its hide has turned tough and solid as a result of living in the desert.
Rouge FeuIt burrows and lives underground. If threatened, it curls itself up into a ball for protection.
Vert FeuilleBurrows deep underground in arid locations far from water. It only emerges to hunt for prey.
DPPTTo protect itself from attackers, it curls up into a ball. It lives in arid regions with minimal rainfall.
Heart GoldIf it fell from a great height, this Pokémon could save itself by rolling into a ball and bouncing.
Soul SilverDisliking water, it lives in deep burrows in arid areas. It can roll itself instantly into a ball.
WBTo protect itself from attackers, it curls up into a ball. It lives in arid regions with minimal rainfall.
W2B2It digs deep burrows to live in. When in danger, it rolls up its body to withstand attacks.
XIt burrows and lives underground. If threatened, it curls itself up into a ball for protection.
YDisliking water, it lives in deep burrows in arid areas. It can roll itself instantly into a ball.
Rubis OmégaSandshrew’s body is configured to absorb water without waste, enabling it to survive in an arid desert. This Pokémon curls up to protect itself from its enemies.
Saphir AlphaSandshrew has a very dry hide that is extremely tough. The Pokémon can roll into a ball that repels any attack. At night, it burrows into the desert sand to sleep.
SoleilIt can roll its body into a ball. It moves through the desert by rolling at high speeds.
LuneIt usually makes its home in deserts and arid zones, where rain does not fall. It digs holes to catch Bug-type Pokémon.
Ultra-SoleilIt lives in areas of limited rainfall. When danger approaches, it curls up into a ball to protect its soft stomach.
Ultra-LuneWhen its skin gets wrinkled from moisture, it heads for a volcano. It lies flat on a spot with a lot of geothermal heat and dries itself out.
LGPLGEIts body is dry. When it gets cold at night, its hide is said to become coated with a fine dew.
Sprites & Models