Bosses
Hit points are taken from the game code; one point is roughly one hit with the Kokiri Sword. Stronger swords, the Great Fairy's Sword and Fierce Deity deal more damage per hit.
| Boss | Where | HP | Double damage from |
|---|---|---|---|
| Odolwa | Woodfall Temple | 20 | Fire, Ice and Light Arrows, Fierce Deity's beams |
| Goht | Snowhead Temple | 30 | Nothing; see below |
| Gyorg | Great Bay Temple | 10 | Special rules; see below |
| Twinmold | Stone Tower Temple | 20 | Light Arrows, Goron punches, Fierce Deity's beams; Ice Arrows deal triple damage |
| Majora's Mask | The Moon | 14 | Bombs and Powder Kegs, spin attacks, magic arrows, Fierce Deity's beams |
| Majora's Incarnation | The Moon | 30 | Magic arrows, Fierce Deity's beams |
| Majora's Wrath | The Moon | 40 | Powder Kegs, magic arrows, Fierce Deity's beams |
Majora's Mask 3D changed several boss fights and added eye-shaped weak spots, for example on top of Odolwa's head and in the joints of Twinmold's bodies. The figures above come from the Nintendo 64 code and are only a rough guide for 3DS.
Odolwa
- Arrows, Deku Sticks, the Zora boomerang and the Deku spin all daze him. Follow up with sword slashes while he reels.
- When he starts to dance, back away: an attack follows, and while he dances bugs drop in, rocks fall from above and a ring of fire can flare up around you. Keep moving.
- He also calls in swarms of moths, and once his health runs low he uses a spinning sword attack more often.
- Tatl points out an eye on top of his head. Clear away his bugs and find a way up to it.
Rewards: Heart Container, Odolwa's Remains.
Goht
- Thaw it with a Fire Arrow to start the fight.
- While Goht is running, only arrows, bombs, Powder Kegs, the Goron's spiked roll and Fierce Deity's beams hurt it. Roll after it with the spikes out and ram into it.
- It throws boulders, bombs and lightning at you while it runs; keep clear.
- Once it is knocked down, every attack works: punch, slash or keep rolling into it.
Rewards: Heart Container, Goht's Remains.
Gyorg
- Stay on the central platform at first. Gyorg charges at the platform and leaps over it; hit its head with an arrow to stun it.
- While it is stunned, dive in as a Zora and attack with punches or the electric barrier. Hits only count while you are under water. Climb out again before it recovers.
- If you swim while it is not stunned, it can catch you in its mouth.
- Once its health is down to half, it releases a school of small fish. Any attack, including the Zora barrier, gets rid of them.
Rewards: Heart Container, Gyorg's Remains.
Twinmold
- Two worms, red and blue, burrow through the sand. Defeat both.
- Aim for the eye-like weak spots in the joints of the worms' bodies. The Giant's Mask is handed to you during the fight; use it to fight the worms as a giant.
- Ice Arrows deal triple damage, Light Arrows double.
Rewards: Heart Container, Twinmold's Remains.
Majora
- Majora's Mask: the four Remains fly around with it. Reflect its fire beam with the Mirror Shield: the reflected beam hurts the mask and burns the Remains. Only its back is vulnerable: one hit stuns it, and hits while it is stunned deal damage. Bombs and spin attacks deal double damage.
- Majora's Incarnation: it sprints around the arena and throws energy balls. Chase it, Z-target and use arrows; magic arrows deal double damage.
- Majora's Wrath: keep your distance from the whips and shoot it with Light Arrows. A Powder Keg dropped near it also deals double damage.
Fierce Deity's sword beams deal double damage in every stage and make this fight much shorter. See the Moon guide.