Shadow Temple
| Age | Adult |
|---|---|
| Entry | Play the Nocturne of Shadow to warp above Kakariko Graveyard, then light the torches at the entrance with Din's Fire |
| Dungeon item | Hover Boots (Hover Boots chest) |
| Small keys | 5 |
| Boss key | Boss Key chest |
| Mini-boss | Dead Hand |
| Boss | Bongo Bongo |
| Reward | Shadow Medallion (Impa) and a Heart Container |
| Gold Skulltulas | 5 |
Before you go
- Nocturne of Shadow: taught by Sheik in Kakariko Village once you have the Forest, Fire and Water Medallions.
- Din's Fire: from the Great Fairy near Hyrule Castle (as a child, blow open the entrance with a bomb and play Zelda's Lullaby inside).
- Lens of Truth: from Bottom of the Well (as a child). The temple is full of invisible walls, floors, enemies and fake walls that only the Lens reveals.
- Bring the Hookshot (or Longshot), bombs and the Bow. You also need Zelda's Lullaby inside.
Walkthrough
- Near the start, use the Lens to find the correct way forward through fake walls. The Hover Boots are obtained early, after defeating Dead Hand.
- Dead Hand's hands stick out of the floor and grab you – press buttons rapidly to break free. Its head is the weak point; attack it whenever it comes close.
- The Hover Boots let you walk briefly over gaps and pits. They are needed for many jumps here.
- Deeper inside are rooms with guillotine blades, invisible spikes, fans that blow you around, and a boat ride you start by playing Zelda's Lullaby.
- Near the end, shoot a Bomb Flower with an arrow to topple a statue and form a bridge to the boss area.
- Din's Fire is needed again for the Boss Key.
Boss: Bongo Bongo
- The arena is a giant drum; Bongo Bongo is an invisible creature with two huge hands. Use the Lens of Truth to see its body and eye.
- Shoot both hands with arrows to stun them.
- With both hands stunned, shoot the eye with an arrow. Bongo Bongo falls onto the drum – run up and slash it as many times as you can.
- The drumming bounces you around; the Hover Boots help you keep your footing.
Tips
- Keep the magic meter full – the Lens drains magic while active. Green Potions are useful here.
- If a room seems to have no exit, turn on the Lens and look at the walls and floor.