Chants
All 12 ocarina songs
Note sequences are given for the Nintendo 64 controller (A, C-Down, C-Right, C-Left, C-Up). On the 3DS the notes are played with different buttons; the in-game song list shows them.
Songs learned as a child
| Song | Notes (N64) | Taught by / where | Effect |
| Zelda's Lullaby | C-Left, C-Up, C-Right, C-Left, C-Up, C-Right | Impa, as she escorts you out of Hyrule Castle after you meet Zelda | Proves your link to the Royal Family; opens the way to Zora's Domain, summons Great Fairies, activates Triforce symbols (for example the water levels in the Water Temple) |
| Epona's Song | C-Up, C-Left, C-Right, C-Up, C-Left, C-Right | Malon at Lon Lon Ranch, during the day, after you met her at Hyrule Castle | Calls Epona once you own her as an adult; cows give you milk if you have an empty bottle |
| Saria's Song | C-Down, C-Right, C-Left, C-Down, C-Right, C-Left | Saria in Sacred Forest Meadow, after you met Zelda | Lets you talk to Saria from anywhere; makes Darunia dance (Goron's Bracelet); pleases the Skull Kid in the Lost Woods |
| Sun's Song | C-Right, C-Down, C-Up, C-Right, C-Down, C-Up | Inscribed on a tombstone deep inside the Royal Tomb in Kakariko Graveyard (open the tomb by playing Zelda's Lullaby in front of its gravestone) | Switches between day and night; freezes ReDeads and Gibdos in place |
| Song of Time | C-Right, A, C-Down, C-Right, A, C-Down | Zelda (as a vision) at the Hyrule Castle drawbridge, after you pick up the Ocarina of Time; needs all three Spiritual Stones | Opens the Door of Time; moves the blue Song of Time blocks |
Song learned as an adult (but also played as a child)
| Song | Notes (N64) | Taught by / where | Effect |
| Song of Storms | A, C-Down, C-Up, A, C-Down, C-Up | The man in the Kakariko windmill, when you visit as an adult with your ocarina | Makes it rain; played as a child in the windmill it drains the well (Bottom of the Well); opens some hidden grottos; the frogs in Zora's River reward it |
Warp songs (taught by Sheik, adult)
| Song | Notes (N64) | Where / prerequisite | Warps to |
| Minuet of Forest | A, C-Up, C-Left, C-Right, C-Left, C-Right | Sacred Forest Meadow | Sacred Forest Meadow |
| Bolero of Fire | C-Down, A, C-Down, A, C-Right, C-Down, C-Right, C-Down | Entrance of Death Mountain Crater | Death Mountain Crater |
| Serenade of Water | A, C-Down, C-Right, C-Right, C-Left | End of the Ice Cavern | Lake Hylia |
| Nocturne of Shadow | C-Left, C-Right, C-Right, A, C-Left, C-Right, C-Down | Kakariko Village, once you have the Forest, Fire and Water Medallions | Kakariko Graveyard, above the Shadow Temple |
| Requiem of Spirit | A, C-Down, A, C-Right, C-Down, A | Desert Colossus, when you arrive through the Haunted Wasteland | Desert Colossus |
| Prelude of Light | C-Up, C-Right, C-Up, C-Right, C-Left, C-Up | Temple of Time, once you have the Forest Medallion | Temple of Time |
Tips
- Warp songs are the fastest way to travel, and the child can use them too once they are learned.
- The Requiem of Spirit is how the child reaches Desert Colossus for the child half of the Spirit Temple.
- The scarecrows at Lake Hylia can learn an 8-note song of your own. Played later as an adult, it makes Pierre the Scarecrow appear as a Hookshot target in certain places. This is not one of the 12 songs.